

15/04/2024 01:31:20 -- B1328.18 -- Index was outside the bounds of the array. -- Scen : Showcase: Icebreakers -- DB :  -- Exception: Index was outside the bounds of the array.
Stack Trace:    at Command_Core.Aircraft_AI.z7Prb0YrLsQ(Single  )
Call Stack & Error details: 
Error at 999999: 

15/04/2024 02:37:41 -- B1328.18 -- Index was outside the bounds of the array. -- Scen : Showcase: Icebreakers -- DB :  -- Exception: Index was outside the bounds of the array.
Stack Trace:    at System.Collections.Generic.Dictionary`2.ValueCollection.CopyTo(TValue[] array, Int32 index)
   at System.Collections.Generic.List`1..ctor(IEnumerable`1 collection)
   at Command_Core.Side.get_Contacts_List()
   at Command.MainForm.xQlG0E5dOn()
Call Stack & Error details: 
Error at 200544: Index was outside the bounds of the array.

15/04/2024 02:37:55 -- B1328.18 -- Index was outside the bounds of the array. -- Scen : Showcase: Icebreakers -- DB :  -- Exception: Index was outside the bounds of the array.
Stack Trace:    at System.Collections.Generic.Dictionary`2.ValueCollection.CopyTo(TValue[] array, Int32 index)
   at System.Collections.Generic.List`1..ctor(IEnumerable`1 collection)
   at Command_Core.Side.get_Contacts_List()
   at Command.MainForm.xQlG0E5dOn()
Call Stack & Error details: 
Error at 200544: Index was outside the bounds of the array.

15/04/2024 02:41:21 -- B1328.18 -- Collection was modified; enumeration operation may not execute. -- Scen : Showcase: Icebreakers -- DB :  -- Exception: Collection was modified; enumeration operation may not execute.
Stack Trace:    at System.ThrowHelper.ThrowInvalidOperationException(ExceptionResource resource)
   at System.Collections.Generic.List`1.Enumerator.MoveNextRare()
   at Command.MainForm.N3UV0dqXGx(Object  )
Call Stack & Error details: 
Error at 200350: Collection was modified; enumeration operation may not execute.
--------------- Starting new GUI-client session - 15/04/2024 03:30:58 Build 1328.18 -----------------

User's machine 
Machine's name : DESKTOP-FEP4DH7
Thread's culture : en-GB
Installed culture : en-GB
Available virtual memory : 140732381.3Mo
Available RAM : 21795.6Mo
Total virtual memory : 140737488.2Mo
Total RAM : 34280.8Mo
OS name : Microsoft Windows 11 Pro
OS platform : Win32NT
OS version : 6.2.9200.0
>>Running as administrator. <<

Successfully loaded Sim Configuration.
Discovering DPI
DPI_scale = 0
DPI registry setting, HKEY_CURRENT_USER\Control Panel\Desktop\LogPixels:96.
Showing splash screen.
Loading splash image
Splash image loaded
Client.Initalize
Initialization started.
Starting initializing Sim Core.
Successfully started database scan.
Loaded terrain grids (BGD).
Successfully created Sim World.
Done initializing Sim Core.
Successfully initialized Sim Core.
Successfully switched to High Performance power plan.
Successfully loaded Lua UI Handlers.
Successfully created new game.
Successfully set database hash value.
Successfully completed Set Current Scenario.
Successfully initialized Lua.
Successfully cached map symbols.
Successfully created new scenario.
Initialization completed.
Wait for terrain to load.
Terrain loaded.
Starting loading MainForm.
Configured MainForm working area
License: Command full version
Configured range ring colors
Loaded Reference Points Color, Plotted Course and Waypoint Color
Done loading MainForm.
Calling MainForm_Shown.
Populated CanalList.
Added World Window panel.
Built database list.
Preparing Wold Window.
Preparing Wold Window done.
Prepared Wold Window.
Calling MainForm_Shown: Show window.
Closed splash screen.
Showed Start Game window.
Finished MainForm_Shown.
DXNTRACE-INIT: Initializing DX11 renderer.
DXNTRACE-INIT: Initialized DX11 renderer.


15/04/2024 03:57:49 -- B1328.18 -- [string "NATO_UnitDestroyed"]:75: <eof> expected near 'end' -- Scen : Showcase: Icebreakers -- DB :  -- Exception: [string "NATO_UnitDestroyed"]:75: <eof> expected near 'end'
Stack Trace:    at NLua.Lua.ThrowExceptionFromError(Int32 oldTop)
   at NLua.Lua.DoString(String chunk, String chunkName)
   at ckvaeoUdU1OkpVkQPu5c.mcsBWPkD3mx(Object , String , String , ckvaeoUdU1OkpVkQPu5c )
   at Command_Core.Lua.LuaSandBox.RunScript(String str, Boolean RunInteractively, String script, String fullPath)
   at Command_Core.EventAction_LuaScript.Execute(Scenario thescen, SimEvent theEv)
Call Stack & Error details: 
Error at 101316: 

15/04/2024 03:59:30 -- B1328.18 -- Object reference not set to an instance of an object. -- Scen : Showcase: Icebreakers -- DB :  -- Exception: Object reference not set to an instance of an object.
Stack Trace:    at Command.TankerPlanner.QvBryJXFZrXb8xL4lMqZ(Object )
   at Command.TankerPlanner.PZAu4e1Rxc(Object  , FormClosingEventArgs  )
Call Stack & Error details: 
Error at 9876245: 

15/04/2024 04:05:37 -- B1328.18 -- Object reference not set to an instance of an object. -- Scen : Showcase: Icebreakers -- DB :  -- Exception: Object reference not set to an instance of an object.
Stack Trace:    at Command.TankerPlanner.QvBryJXFZrXb8xL4lMqZ(Object )
   at Command.TankerPlanner.PZAu4e1Rxc(Object  , FormClosingEventArgs  )
Call Stack & Error details: 
Error at 9876245: 

15/04/2024 04:06:05 -- B1328.18 -- Object reference not set to an instance of an object. -- Scen : Showcase: Icebreakers -- DB :  -- Exception: Object reference not set to an instance of an object.
Stack Trace:    at Command.TankerPlanner.QvBryJXFZrXb8xL4lMqZ(Object )
   at Command.TankerPlanner.PZAu4e1Rxc(Object  , FormClosingEventArgs  )
Call Stack & Error details: 
Error at 9876245: 

15/04/2024 04:06:06 -- B1328.18 -- Object reference not set to an instance of an object. -- Scen : Showcase: Icebreakers -- DB :  -- Exception: Object reference not set to an instance of an object.
Stack Trace:    at Command.TankerPlanner.QvBryJXFZrXb8xL4lMqZ(Object )
   at Command.TankerPlanner.PZAu4e1Rxc(Object  , FormClosingEventArgs  )
Call Stack & Error details: 
Error at 9876245: 

15/04/2024 04:06:06 -- B1328.18 -- Object reference not set to an instance of an object. -- Scen : Showcase: Icebreakers -- DB :  -- Exception: Object reference not set to an instance of an object.
Stack Trace:    at Command.TankerPlanner.QvBryJXFZrXb8xL4lMqZ(Object )
   at Command.TankerPlanner.PZAu4e1Rxc(Object  , FormClosingEventArgs  )
Call Stack & Error details: 
Error at 9876245: 
--------------- Starting new GUI-client session - 15/04/2024 17:50:29 Build 1328.18 -----------------

User's machine 
Machine's name : DESKTOP-FEP4DH7
Thread's culture : en-GB
Installed culture : en-GB
Available virtual memory : 140732381.3Mo
Available RAM : 22687.6Mo
Total virtual memory : 140737488.2Mo
Total RAM : 34280.8Mo
OS name : Microsoft Windows 11 Pro
OS platform : Win32NT
OS version : 6.2.9200.0
>>Running as administrator. <<

Successfully loaded Sim Configuration.
Discovering DPI
DPI_scale = 0
DPI registry setting, HKEY_CURRENT_USER\Control Panel\Desktop\LogPixels:96.
Showing splash screen.
Loading splash image
Splash image loaded
Client.Initalize
Initialization started.
Starting initializing Sim Core.
Successfully started database scan.
Loaded terrain grids (BGD).
Successfully created Sim World.
Done initializing Sim Core.
Successfully initialized Sim Core.
Successfully switched to High Performance power plan.
Successfully loaded Lua UI Handlers.
Successfully created new game.
Successfully set database hash value.
Successfully completed Set Current Scenario.
Successfully initialized Lua.
Successfully cached map symbols.
Successfully created new scenario.
Initialization completed.
Wait for terrain to load.
Terrain loaded.
Starting loading MainForm.
Configured MainForm working area
License: Command full version
Configured range ring colors
Loaded Reference Points Color, Plotted Course and Waypoint Color
Done loading MainForm.
Calling MainForm_Shown.
Populated CanalList.
Added World Window panel.
Built database list.
Preparing Wold Window.
Preparing Wold Window done.
Prepared Wold Window.
Calling MainForm_Shown: Show window.
Closed splash screen.
Showed Start Game window.
Finished MainForm_Shown.
DXNTRACE-INIT: Initializing DX11 renderer.
DXNTRACE-INIT: Initialized DX11 renderer.


15/04/2024 18:51:17 -- B1328.18 -- [string "NATO_UnitDestroyed"]:75: <eof> expected near 'end' -- Scen : Showcase: Icebreakers -- DB :  -- Exception: [string "NATO_UnitDestroyed"]:75: <eof> expected near 'end'
Stack Trace:    at NLua.Lua.ThrowExceptionFromError(Int32 oldTop)
   at NLua.Lua.DoString(String chunk, String chunkName)
   at ckvaeoUdU1OkpVkQPu5c.mcsBWPkD3mx(Object , String , String , ckvaeoUdU1OkpVkQPu5c )
   at Command_Core.Lua.LuaSandBox.RunScript(String str, Boolean RunInteractively, String script, String fullPath)
   at Command_Core.EventAction_LuaScript.Execute(Scenario thescen, SimEvent theEv)
Call Stack & Error details: 
Error at 101316: 

15/04/2024 21:24:43 -- B1328.18 -- Object reference not set to an instance of an object. -- Scen : Showcase: Icebreakers -- DB :  -- Exception: Object reference not set to an instance of an object.
Stack Trace:    at Command.UnitStatus_WPF.pryyoHpUVupWHleARnYg(Object )
   at Command.UnitStatus_WPF.DMwgOMD1W44(ActiveUnit  )
   at Command.UnitStatus_WPF.YabgOKfYVVC(Scenario  , Side  , Unit  )
Call Stack & Error details: 
Error at 32165474243245: Object reference not set to an instance of an object.

15/04/2024 21:51:50 -- B1328.18 -- Object reference not set to an instance of an object. -- Scen : Showcase: Icebreakers -- DB :  -- Exception: Object reference not set to an instance of an object.
Stack Trace:    at Command.UnitStatus_WPF.pryyoHpUVupWHleARnYg(Object )
   at Command.UnitStatus_WPF.DMwgOMD1W44(ActiveUnit  )
   at Command.UnitStatus_WPF.YabgOKfYVVC(Scenario  , Side  , Unit  )
Call Stack & Error details: 
Error at 32165474243245: Object reference not set to an instance of an object.

15/04/2024 21:54:37 -- B1328.18 -- Object reference not set to an instance of an object. -- Scen : Showcase: Icebreakers -- DB :  -- Exception: Object reference not set to an instance of an object.
Stack Trace:    at Command_Core.ActiveUnit_Sensory.HmK6bUQ13x4XxZYj0U63(Object )
   at Command_Core.ActiveUnit_Sensory.get_HasEyeballOperating()
Call Stack & Error details: 
Error at 1002384: 

15/04/2024 22:00:35 -- B1328.18 -- [string "NATO_UnitDestroyed"]:75: <eof> expected near 'end' -- Scen : Showcase: Icebreakers -- DB :  -- Exception: [string "NATO_UnitDestroyed"]:75: <eof> expected near 'end'
Stack Trace:    at NLua.Lua.ThrowExceptionFromError(Int32 oldTop)
   at NLua.Lua.DoString(String chunk, String chunkName)
   at ckvaeoUdU1OkpVkQPu5c.mcsBWPkD3mx(Object , String , String , ckvaeoUdU1OkpVkQPu5c )
   at Command_Core.Lua.LuaSandBox.RunScript(String str, Boolean RunInteractively, String script, String fullPath)
   at Command_Core.EventAction_LuaScript.Execute(Scenario thescen, SimEvent theEv)
Call Stack & Error details: 
Error at 101316: 

15/04/2024 22:57:48 -- B1328.18 -- Object reference not set to an instance of an object. -- Scen : Showcase: Icebreakers -- DB :  -- Exception: Object reference not set to an instance of an object.
Stack Trace:    at Command.TankerPlanner.QvBryJXFZrXb8xL4lMqZ(Object )
   at Command.TankerPlanner.PZAu4e1Rxc(Object  , FormClosingEventArgs  )
Call Stack & Error details: 
Error at 9876245: 

15/04/2024 23:32:39 -- B1328.18 -- Object reference not set to an instance of an object. -- Scen : Showcase: Icebreakers -- DB :  -- Exception: Object reference not set to an instance of an object.
Stack Trace:    at Command.TankerPlanner.QvBryJXFZrXb8xL4lMqZ(Object )
   at Command.TankerPlanner.PZAu4e1Rxc(Object  , FormClosingEventArgs  )
Call Stack & Error details: 
Error at 9876245: 